• Finalise Material Pro V1.0 [Design by @pas.mlz]
    • We have now 1,800 Outline icons available to users
    • First, we will reach 2,000 outline icons
    • Then make variations for 2 other official styles: Sharp, rounded.
    • After that, we pause the icon creation, and wait, measuring the user interest for Material Pro icons.
  • Continue adding icons to Ultimate sets (Design by @champ23259)
    • Ultimate is still our best-seller, let’s add more icons from recent themes (AI, drones, etc.) or new icons with large use that we recently added to our icon system.
  • Finalise Design system 2.0 [Design by @iamice, @tam_jj]
    • First, we reach 5,000 icons for Core (all styles)
    • Then, we will reach 5,000 icons for Sharp (all styles)
    • Then, we will reach 5,000 icons for Flex, then Plump (all styles)
    • After that, we will see if we continue adding more icons, or focus on other projects.
  • Micro icons 2.0 [Design by @[Bomb] Suchao S. ]
    • We have now 1,496 icons
    • We will try to reach 2,500 or 3,000 icons.
    • In parallel, we will promote on social media the creation of these new icons, and maybe hire a freelance UX designer to create daily use cases/layout that will show these icons at use.
    • So, we promote heavily our Micro icons as an essential part of UX designers toolbox.
  • Shapes and elements [Design by @iamice] [low priority]
    • The analytics on our app shows low usage for our elements. (it could also be because they are not well organised and presented)
    • On the Figma community that visual elements have a lot less popularity than icons, templates, etc.
    • So, it seems like elements are not a strategic goal, and that we cannot expect a lot of usage.
    • We will still try to work on more scribble, shapes, and textures. @iamice would work one or two weeks to make new sets, we will try to promote better, and see if we have more usage and interest.